Showing posts from May, 2018

Penguin Mechanics: Player elimination

We're constantly looking for new ways to tweak our game to make it more enjoyable for everyone playing. As we've playtested over and over again we've noticed something that occurs occasionally that makes the game, well, less fun.

You can get eliminated really early if you decide to play risky or if you're just unlucky.

And it's a drag when it happens. The game is about slapping each other and trying to knock each other "out." Sometimes new players will have a very offensive hand and will simply go all out on their first turn without understanding that their attacks can be turned against them if they aren't careful. They end up starting a slapping back and forth only to run out of cards and get knocked out of the game before they've even had a chance to learn how to play. And that's lame.

It can be argued that high risk/high reward is just in play here. And since the game is short getting knocked out isn't that bad (since you can just join in …